Quad War '09 - The Road to Alfheimsland
Aug. 4th, 2009 10:18 amWe (that is
conejita_diabla and I) managed to leave Cowtown by 10 am, which was my originally projected time. Being a Thursday morning I opted to take Highway 2 north, which is generally the fastest route, but also the busiest. We met up with
thekillerb69 and
naughty_nat just outside of town and proceeded to carpool up to the site, stopping briefly for lunch in Wetaskiwin and to get ice and gas in Wainwright.
Our route.
Despite what Google Maps says, it's about a six hour drive to get to Alfheimsland. As we had virtually no delays and only the normal background radiation of asshole drivers, we arrived on site at 4:30 pm.
( Just hiding a picture of the Quad War Site... )
We discovered that Montengarde's usual area (The middle of Montengarde Lane) was already occupied by the Huscarles. This raised some eyebrows until our Baron Beothuk explained that he let them camp there after discovering that they'd tried to set up camp in five different areas and had been kicked out each time. They were quite willing to do so again but 'Thuk told them to stay put. The majority of Montengarde ended up camping along the north ridge of the trees to the west of Montengarde Lane. We're dubbing that area "Seawolf Bay" as the Seawolfs were there first and made up the core of the camping area. This ended up being the site's largest encampment. We had something in the neighborhood of 15 period and period-ish tents and twice that many modern tents. I'm guessing we had about 20% of the population there.
Given a fairly large household had to scramble around that much to find room on what is actually a fairly large area, it might be time to assign a campsite coordinator.
The map above is somewhat inaccurate as several venues had been changed.
The rest of the night was spent exploring and socializing with those people who could make it to the site early.
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Our route.
Despite what Google Maps says, it's about a six hour drive to get to Alfheimsland. As we had virtually no delays and only the normal background radiation of asshole drivers, we arrived on site at 4:30 pm.
( Just hiding a picture of the Quad War Site... )
We discovered that Montengarde's usual area (The middle of Montengarde Lane) was already occupied by the Huscarles. This raised some eyebrows until our Baron Beothuk explained that he let them camp there after discovering that they'd tried to set up camp in five different areas and had been kicked out each time. They were quite willing to do so again but 'Thuk told them to stay put. The majority of Montengarde ended up camping along the north ridge of the trees to the west of Montengarde Lane. We're dubbing that area "Seawolf Bay" as the Seawolfs were there first and made up the core of the camping area. This ended up being the site's largest encampment. We had something in the neighborhood of 15 period and period-ish tents and twice that many modern tents. I'm guessing we had about 20% of the population there.
Given a fairly large household had to scramble around that much to find room on what is actually a fairly large area, it might be time to assign a campsite coordinator.
The map above is somewhat inaccurate as several venues had been changed.
- The quiet camping area on the eastern end of the site was actually where the two Baronial pavilions were set up, this made it the area where court and the armoured combat tournaments were held.
- Archery was not in it's usual spot, it was held where the Tournament Erics are marked on the map.
- There was no equestrian area. This was more due to a lack of horses then a rearrangement of venues though.
The rest of the night was spent exploring and socializing with those people who could make it to the site early.